Compare
GameSquare Holdings, Inc. vs Galaxy Gaming, Inc. vs High Roller Technologies, Inc. vs Pop Culture Group Co., Ltd
| Latest fiscal year | GameSquare Holdings, Inc. GAME | Galaxy Gaming, Inc. GLXZ | High Roller Technologies, Inc. ROLR | Pop Culture Group Co., Ltd CPOP |
|---|---|---|---|---|
| Year ended | 2025-12-31 | 2025-12-31 | 2025-12-31 | 2025-06-30 |
| Revenue | $45.00M | $30.87M | $20.45M | $107.63M |
| Revenue growth (YoY) | +63.4% | -2.7% | -11.9% | +127.2% |
| Gross margin | 43.4% | n/a | n/a | 4.0% |
| Operating margin | -56.1% | 26.5% | -30.2% | -5.9% |
| Net margin | -89.1% | 4.8% | 15.5% | -6.4% |
| Net income | -$40.10M | $1.48M | $3.16M | -$6.89M |
| EPS (Diluted) | -$0.61 | $0.06 | $0.33 | -$0.49 |
| Operating cash flow | -$18.40M | $7.70M | -$3.23M | $192.8K |
| Free cash flow | -$18.48M | $7.57M | -$3.28M | $180.3K |
| Cash & equivalents | n/a | $4.31M | $2.08M | $2.61M |
| Total assets | $79.30M | $27.50M | $18.52M | $114.88M |
| Total liabilities | $43.65M | $44.97M | $8.88M | $93.27M |
| Shareholders' equity | $35.65M | -$17.47M | $9.64M | $21.61M |
| Return on year-end equity | -112.5% | n/a | 32.8% | -31.9% |
| Shares outstanding | 98.07M | 25.35M | 8.49M | n/a |
Revenue, most recent five fiscal years
| Fiscal year | GameSquare Holdings, Inc. | Galaxy Gaming, Inc. | High Roller Technologies, Inc. | Pop Culture Group Co., Ltd |
|---|---|---|---|---|
| Latest | $45.00M Ended 2025-12-31 | $30.87M Ended 2025-12-31 | $20.45M Ended 2025-12-31 | $107.63M Ended 2025-06-30 |
| 1 year earlier | $27.54M Ended 2024-12-31 | $31.74M Ended 2024-12-31 | $23.21M Ended 2024-12-31 | $47.38M Ended 2024-06-30 |
| 2 years earlier | $41.30M Ended 2023-12-31 | $27.79M Ended 2023-12-31 | $29.68M Ended 2023-12-31 | $18.54M Ended 2023-06-30 |
| 3 years earlier | $28.08M Ended 2022-12-31 | $23.44M Ended 2022-12-31 | n/a | $32.28M Ended 2022-06-30 |
| 4 years earlier | n/a | $19.98M Ended 2021-12-31 | n/a | $25.53M Ended 2021-06-30 |